Privacy Policy
Last updated: September 22, 2026
This policy explains what information Kapte Games collects when you play our mobile games, including Wordie Rush, how we use it, who we share it with, and the choices you have. If you have any questions, email support@kaptegames.com.
1. Who we are
Kapte Games ("we", "us", "our") is a mobile game developer based in Istanbul, Türkiye. We are the data controller for the information described in this policy. This policy applies to our games (the "Games"), this website and our support channels.
2. Information we collect
Information you give us
- Support messages. If you contact us, we receive your email address and whatever you include in your message, such as screenshots or device details.
- Leaderboard name. If you take part in leaderboards, we store the display name you choose (or one we generate for you) and your scores. Other players can see your display name and scores.
Information collected automatically
- Device identifiers: an identifier for vendors (IDFV) on iOS, an app set ID on Android, and an in-game player ID. On iOS we access the advertising identifier (IDFA) only if you allow tracking through Apple's App Tracking Transparency prompt. On Android we may access the Google Advertising ID unless you have deleted or disabled it.
- Device and network information: device model, operating system and version, language, time zone, screen size, mobile carrier, and IP address. We use IP addresses to estimate your country or region, not your precise location. We do not collect precise (GPS) location.
- Gameplay data: levels played and completed, in-game currency and item balances, session length, feature usage, and settings.
- Advertising data: ads shown to you, whether you watched or clicked them, and the ad network that served them.
- Diagnostics: crash reports and performance data.
- Install attribution: information about the ad campaign or source that led you to install the Game.
Purchases
In-app purchases are processed by Apple (App Store) or Google (Google Play). We receive a confirmation of the transaction, including the item purchased, price, currency and a transaction ID. We never receive or store your payment card or bank details.
3. How we use information
- To run the Games, save your progress, deliver purchased items and restore purchases.
- To operate leaderboards and other features.
- To show ads, including rewarded ads you choose to watch, and to limit how often you see them.
- To personalize ads, where you have allowed it.
- To understand how players use the Games, balance difficulty, and fix bugs and crashes.
- To measure which marketing campaigns bring players to our Games.
- To answer support requests.
- To prevent fraud, cheating and abuse, and to comply with legal obligations.
4. Advertising and your choices
Our Games are free to play and supported by ads. Ads are delivered through the AppLovin MAX mediation platform, which may request ads from several ad networks on our behalf. These networks may use device identifiers and similar data to show ads, measure performance and, where permitted, personalize ads based on your activity across apps.
- iOS: we ask your permission through Apple's App Tracking Transparency prompt before accessing the IDFA. You can change this at any time in Settings › Privacy & Security › Tracking.
- Android: you can delete or reset your advertising ID in Settings › Privacy › Ads (the exact path depends on your device).
- EEA, UK and Switzerland: we show a consent prompt where required by law before personalized ads or related data processing take place. You can change your choice from the Game's settings, where available, or by contacting us.
If you opt out of personalized ads, you will still see ads, but they will be less relevant to you. Purchasing the ad-removal option removes forced ads but keeps optional rewarded ads available.
5. Service providers and partners
We share information with the following companies, which help us run, measure and monetize the Games. Each processes data under its own privacy policy.
| Partner | Purpose | Privacy policy |
|---|---|---|
| AppLovin (MAX) | Ad mediation and ad delivery | applovin.com/privacy |
| Ad networks connected through AppLovin MAX (for example Google AdMob, Meta Audience Network, Unity Ads, ironSource, Mintegral, Liftoff, Pangle) | Serving and measuring ads | Available on each network's website |
| Google (Firebase, Google Analytics for Firebase, Crashlytics) | Analytics, crash reporting, app infrastructure | firebase.google.com/support/privacy |
| Adjust | Install attribution and campaign measurement | adjust.com/terms/privacy-policy |
| Unity Technologies | Game engine services and in-app purchase handling | unity.com/legal/privacy-policy |
| Apple and Google | App distribution and payment processing | apple.com/legal/privacy, policies.google.com/privacy |
We may also disclose information if required by law, to protect our rights or the safety of others, or as part of a merger, acquisition or sale of assets, in which case this policy will continue to apply to your information.
We do not sell personal information for money. However, allowing ad networks to use device identifiers for personalized advertising may be considered "selling" or "sharing" under some US state laws. See section 9 for how to opt out.
6. Legal bases (EEA, UK and Türkiye)
Where the GDPR, UK GDPR or Türkiye's Personal Data Protection Law No. 6698 (KVKK) applies, we rely on:
- Performance of a contract: to provide the Games and deliver purchases.
- Consent: for personalized advertising and related tracking, where required. You can withdraw consent at any time.
- Legitimate interests: for analytics, crash reporting, fraud prevention, contextual (non-personalized) ads and improving the Games.
- Legal obligation: where we must keep or disclose information by law.
7. International transfers
Our partners may process information in countries other than your own, including the United States. Where required, these transfers rely on appropriate safeguards such as the European Commission's Standard Contractual Clauses or the equivalent mechanisms under KVKK.
8. How long we keep information
We keep gameplay and analytics data for as long as needed for the purposes above, generally no longer than 26 months after your last activity, unless a longer period is required by law. Support emails are kept for up to 3 years. Transaction records are kept as long as tax and accounting laws require.
9. Your rights
Depending on where you live, you may have the right to access, correct, delete or receive a copy of your personal information, to object to or restrict certain processing, to withdraw consent, and to lodge a complaint with your local data protection authority (in Türkiye, the Personal Data Protection Authority, KVKK).
If you are a California resident or live in another US state with a privacy law, you may request access to or deletion of your information and opt out of the "sale" or "sharing" of your information for targeted advertising. You can opt out by disabling ad tracking on your device (see section 4) or by emailing us. We will not discriminate against you for exercising these rights.
To make a request, email support@kaptegames.com with the name of the Game and, if available, the player ID shown in the Game's settings. We may need to verify your request before acting on it and will respond within the time required by law. Deleting your data will reset your game progress.
10. Children
Our Games are not directed to children under 13 (or the minimum age required in your country), and we do not knowingly collect personal information from them. If you believe a child has provided us with personal information, contact us and we will delete it.
11. Security
We use reasonable technical and organizational measures to protect information. No method of transmission or storage is fully secure, so we cannot guarantee absolute security.
12. Changes to this policy
We may update this policy from time to time. We will change the "Last updated" date above and, for significant changes, notify you in the Game or on this website.
13. Contact
Kapte Games
Istanbul, Türkiye
support@kaptegames.com
